Medieval Fantasy Landscape
Heir to Parallel Kingdom

THRONESConquer the Real World

A location-based MMO where thy neighborhood becomes thy kingdom. Claim territory, forge alliances, and battle for dominance in a persistent world mapped to the very ground beneath thy feet.

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Illuminated Chapters

The Arts of Conquest

I

Thy Kingdom's Map

Thy very neighborhood becometh thy realm. Through the arts of navigation, claim territory, gather resources, and defend thy homestead from rival lords.

II

The Art of War

Engage in battles most fierce against beasts and rival champions. Master the dance of blade and shield to emerge victorious.

III

Kingdoms & Crowns

Establish thy dynasty with castles grand. Set laws and hierarchies, command thy treasury, and lead vassals to eternal glory.

IV

Wars of Territory

Light lanterns to mark thy claim. Raise towers and obelisks as monuments to thy power. Wage glorious campaigns for dominion.

V

Paths of Mastery

Traverse skill trees of Combat, Craft, and Utility. Specialize thy talents and unlock abilities of legendary renown.

VI

The Crafting Arts

Harvest timber, ore, and hide. Forge weapons of power, imbue them with elemental fury, and erect structures across the realm.

VII

Commerce & Trade

Barter at Trade Hubs, accumulate gold, establish market stalls, and prosper within the player-driven economy.

VIII

Bonds of Fellowship

Unite with companions in parties of fifteen. Share in glory and gold, coordinate expeditions, and conquer challenges as one.

IX

The Great Hunt

Pursue twenty breeds of beast for tokens of valor. Trade them for trophies most rare, from Common to Legendary.

Forthcoming
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Depths Unexplored

Venture into instanced dungeons of shadow. Face bosses most terrible and claim treasures untold. Coming soon.

A Personal Chronicle

From the Scribe

Chronicle of Origins

First Entry

Ifirst discovered Parallel Kingdom in the year 2009, when a companion introduced me to its mysteries. I became entranced immediately—nay, truly entranced. The grind became my daily ritual, at the expense of scholarly pursuits. I joined kingdoms, forged rivalries, made allies, and eventually founded Hellhounds. I fought alongside champions like Vatos and Hit. I earned honors like Norris and the Fud. The wars were glorious.

PK was more than a game to me. I met great souls—and some rogues (curse the scammers). It was community, rivalry, and obsession woven into one tapestry. When they announced Parallel Mafia, the magic felt different. When it shuttered, something was lost that no other game could restore.

I have been crafting Thrones for some time now, and recently secured the time to push it to alpha. And honestly? The excitement has returned. I dream of dungeons, of orc tribes besieging kingdoms. Imagine two kingdoms at war when suddenly a horde joins the fray. Do you ally with your enemy to survive, or use the orcs against them? That is the chaos I wish to restore.

— Mask, Anno Domini MMXXV

Sworn Oaths

Present State

Alpha. Bugs are expected and reports most welcome.

Data Vaults

Hourly (24h), Daily (7 days), Weekly (4 weeks). Secured in distant cloud keeps.

Treasury

Self-funded. The infrastructure is lean and sustainable.

Coin & Commerce

None planned. Should costs rise, the community decides. No pay-to-win.

Updates

Pushed as ready. Zero downtime deployment.

My Pledge

Should I falter, the code shall be made open. Fair warning given.

Mechanics of War

The Four Pillars

Dominion

Light lanterns to mark thy claim. Raise towers and obelisks as monuments to thy power over the land.

Combat

Battle roaming beasts for their spoils, or challenge rival lords for territory and treasure.

The Forge

Harvest timber, ore, and hide. Imbue thy equipment with elemental fury most potent.

Ascension

Climb the ranks of glory. Master skill trees in Combat, Craft, and Trade to unlock thy potential.

The FAQ Scroll

Queries Answered